Dinkleberg's GMod

Full Version: Amsterville 2015
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There's a sliding door in the shop with a hidden vent leading behind the counter that creates a very loud noise when activated and props can be walked through like they don't exist. Glitchy map?
Your face is glitchy.
I know what you're talking about. An old server I played on years ago ran into this problem, I'm unsure of how it was fixed. Can anyone else back up if this is server-side or if it's just clientside.
(01-23-2017, 12:56 AM)Christian Wrote: [ -> ]I know what you're talking about. An old server I played on years ago ran into this problem, I'm unsure of how it was fixed. Can anyone else back up if this is server-side or if it's just clientside.
Some people I'm playing with now are encountering it. Possibly @"Warpizzle"

Update: Seems to be affecting other maps too. Doors and props can be seen but don't have collision detection/don't function as doors or props
Yeah, it's the server apparently having a problem detecting collisions. This may have caused the apparent "loud audio" you or others may have been receiving. Dink has been informed, so everything should work after a server restart.
(01-23-2017, 01:15 AM)Christian Wrote: [ -> ]Yeah, it's the server apparently having a problem detecting collisions. This may have caused the apparent "loud audio" you or others may have been receiving. Dink has been informed, so everything should work after a server restart.

Obi seems to be taking care of it, so here's hoping it works!
CSS wasn't mounted for some reason. It is now.
Let's just remove it cuz it's shit :Lenny: