Dinkleberg's GMod

Full Version: Gaius''s list of demands (maps)
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Ph_office221

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_warehouse

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_NightOfTheLivingDead

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_resort madness

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_richland

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_pie_factory

https://steamcommunity.com/sharedfiles/f...ext=Ph+pie

Here are some of my personal favorite maps I've played on on different servers, I would like to get others opinions on if we should add these maps to the rotation or not
Thank you for the suggestions!

Going into the future make sure the maps can be implemented into the server easily. What I mean by this is makes like ph_richland and ph_resort madness are not good contenders due to their heavy CSS contents. The map ph_office221 is not a good candidate either since it only has 32 spawn point implying that the map would crash when too many players get on like with ph_chalet, ph_chalet night, and ph_clue. These other maps can be looked into further.
ph_office is an alright map, few illegal spots, but not enough spawns for us you can also easily get out of map as a hunter on top of various racks.
ph_Richland is already a decent TTT map it would be quite interesting to play as a PH map. Would definitely be worth trying out. I don't know what Dink will think about the CSS content. ph_Nightofthelivingdead is a really fun map I don't remember where I played it but it was thoroughly enjoyed.
Thanks for posting, I'm trying to get together around 6 maps to ultimately submit to Dink to add in. Ideally, the maps will not use Counter Strike Source (CSS), have a small download size, and have as few illegal spots as possible.

Fish and Kuno had some good comments, but we'll take a look at the remaining maps.