Dinkleberg's GMod

Full Version: deathrun_industrial_fixed
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I've made a fixed version of deathrun_industrial, because I liked the map before it got removed for a glitch.

Changes in this version include:


-AFK killer that activates a minute and a half after round start

-Fixed getting stuck in the pipes after leaving the outdoors area for both deaths and runners
-Fixed some other trigger_pushes so that you dont get stuck on them.
-Replaced nazi ending with a simple chasing ending, the nazi ending was buggy and a little offensive
-Made it so that deaths can go back to the section of the map they just came from

You can download the map here: https://steamcommunity.com/sharedfiles/f...1666146432
Bless Your soul Reed
ok we will wait for kenny to approve and dink to add it