Dinkleberg's GMod
New map vote system - Printable Version

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+--- Thread: New map vote system (/showthread.php?tid=468)



New map vote system - RussEfarmer - 02-03-2017

So a problem with PH is that people vote for the same exact maps over and over. Mostly kids who saw that vanoss or something played it and feel inclined to think that its good just because he played it. Its been a problem for a while. So, I found an addon to change the map voting system to something more refined.
MapVote - Fretta-like Map Voting
This plugin has multiple integrations that help control how maps are voted in and what maps are displayed under certain conditions, like the TTT map rotation. The main thing is the map cooldown, which prevents a map that was just played from being displayed on the vote menu for 30 minutes or so.
If this is configured correctly, this can broaden the map horizon and reduce voting on overplayed maps.


RE: New map vote system - queef commando - 02-03-2017

It's called fretta-like, because its derived from the fretta mapvote in prophunt. Pretty sure most of those features are built into prophunt.


RE: New map vote system - Starky - 02-04-2017

We do need a new voting system.. The same 3 maps over and over are making people leave... +1


RE: New map vote system - Mr_Rippe - 02-04-2017

@"[Red]Starky" If you'd like, I can have Dink up the cooldown between maps in the voting system. TTT has it set to 8 and we find that to be a healthy number.


RE: New map vote system - RussEfarmer - 02-04-2017

(02-04-2017, 03:49 PM)Mr_Rippe, Prince W/ 1000 Enemies Wrote: @"[Red]Starky" If you'd like, I can have Dink up the cooldown between maps in the voting system. TTT has it set to 8 and we find that to be a healthy number.

Not sure if map cooldown is integrated into ph map votes but if it is, by all means.


RE: New map vote system - Mr_Rippe - 02-04-2017

(02-04-2017, 04:42 PM)RussEfarmer Wrote:
(02-04-2017, 03:49 PM)Mr_Rippe, Prince W/ 1000 Enemies Wrote: @"[Red]Starky" If you'd like, I can have Dink up the cooldown between maps in the voting system. TTT has it set to 8 and we find that to be a healthy number.

Not sure if map cooldown is integrated into ph map votes but if it is, by all means.

I will look into it. No promises, though.