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Thinking of making ph_dimmsdale - Printable Version

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Thinking of making ph_dimmsdale - WAX | Hillrop - 03-10-2019

Would be quite easy just need to add a bunch of props but im wondering if the map might be too big for prop hunt. So I was thinking of cutting all of fairyworld. Let me hear your thoughts and suggestions. Also ill be in the discord if anyone wants to talk or playtest.


RE: Thinking of making ph_dimmsdale - Dummy Thicc Noodle Lady - 03-10-2019

Maybe making Fairy World smaller instead or having an easter egg with extra guns like RPG, pulse rifles, 9mm, ect to make up for the loss of fairy world.


RE: Thinking of making ph_dimmsdale - daeganislegit - 03-10-2019

if you take out fairy world it would be the size of the normal maps and it should be fine but you should try making like a wand prop. and let the fish bowl be active and let people be fish. good luck


RE: Thinking of making ph_dimmsdale - TheUltraFish - 03-10-2019

I say if you want to, go for it. I like your suggestion of cutting out of fairyworld. Other than just just adding props in random locations inside the buildings, I believe placing many in lined up or random locations may be a good idea as well. Item of not is to make sure that there are enough spawn points for the ph server. If you do not, then it would not be a contender for Dink's ph servers. Then from there, I guess it would depend on how much CSS would be necessary. Since it is already implemented on the TTT server I believe, that issue might not come up that much.


RE: Thinking of making ph_dimmsdale - WAX | Hillrop - 03-10-2019

(03-10-2019, 01:37 PM)TheUltraFish Wrote: I say if you want to, go for it. I like your suggestion of cutting out of fairyworld. Other than just just adding props in random locations inside the buildings, I believe placing many in lined up or random locations may be a good idea as well. Item of not is to make sure that there are enough spawn points for the ph server. If you do not, then it would not be a contender for Dink's ph servers. Then from there, I guess it would depend on how much CSS would be necessary. Since it is already implemented on the TTT server I believe, that issue might not come up that much.

Most of the textures are custom anyway


RE: Thinking of making ph_dimmsdale - AzunaRiceBoy - 03-10-2019

Im all for this map tbh and I think this should replace either Youturd or Even HighOfficebuilding - Having played on this map on TTT i can say for sure this map is worth a try


RE: Thinking of making ph_dimmsdale - WAX | Hillrop - 03-10-2019

Made a really really rough draft of ph_dimmsdale. Tried to push this thing out before my shift starts so its very rough around the edges and not complete at all. But let me know what you guys think https://steamcommunity.com/sharedfiles/filedetails/?id=1679468550


RE: Thinking of making ph_dimmsdale - WAX | Hillrop - 03-13-2019

(03-10-2019, 03:19 PM)Hillrop Wrote: Made a really really rough draft of ph_dimmsdale. Tried to push this thing out before my shift starts so its very rough around the edges and not complete at all. But let me know what you guys think https://steamcommunity.com/sharedfiles/filedetails/?id=1679468550

Ok pushed out an update to the map. The outside should look a lot nicer and more coherent. I kept in the occluder invisible prop glitch because people seemed to like it lmao. Next I need to finish on the outside and start working on the interior.

ph_dimmsdale_b2
Added a lot more props to the exterior sections of the map
Added props to the classroom
Added boards to close off fairyworld
Added static car props as cover
Removed CDs
Removed Plank props
+ A bunch of other fixes I cant remember


RE: Thinking of making ph_dimmsdale - lacer - 03-13-2019

When are murder_dimmsdale and dr_dimmsdale coming out


RE: Thinking of making ph_dimmsdale - WAX | Hillrop - 03-13-2019

(03-13-2019, 10:33 PM)Laced Xanax Wrote: When are murder_dimmsdale and dr_dimmsdale coming out

ttt_dimmsdale is mukduk_dimmsdale you silly goose