Murder Stuff - Printable Version +- Dinkleberg's GMod (https://www.dinklebergsgmod.com/site) +-- Forum: Murder (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=54) +--- Forum: Murder Suggestions & Help (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=55) +--- Thread: Murder Stuff (/showthread.php?tid=10935) |
Murder Stuff - Zoreo - 04-06-2020 real quick stuff Murder needs a map cooldown of some kind. You can literally vote for the map you are playing Make RPG rounds FFA. Everyone already rdms on them, you might as well make it a free for all RE: Murder Stuff - AzunaRiceBoy - 04-06-2020 The rpg round to my knowledge is a fast pace round and you really need to be on to it as its free for all. The map voting however some people do like playing the same map. RE: Murder Stuff - Battons - 04-06-2020 I'm still trying to figure out how to make a cooldown for mapvote on TTT and the same code could be applied to murder once I've figured it out. RE: Murder Stuff - MAPLE SYRUP - 04-06-2020 There's not really a lot of maps for murder, or at least they don't cycle well. Playing the same map back to back isn't really a big deal as people can RTV if they get tired of the map. RE: Murder Stuff - AzunaRiceBoy - 04-06-2020 (04-06-2020, 09:27 PM)The Punisher Wrote: There's not really a lot of maps for murder, or at least they don't cycle well. Playing the same map back to back isn't really a big deal as people can RTV if they get tired of the map. Or they get a staff member to !Votemap RE: Murder Stuff - Zoreo - 04-06-2020 Even putting a cooldown of 1 would help. I dont see why there is a vote space is taken up by a map that can literally be replayed by extend map. Its mostly me being a perfectionist idiot. RE: Murder Stuff - MAPLE SYRUP - 04-06-2020 I'm just happy the map vote is actually working now and not getting stuck 3x a day. |