Dinkleberg's GMod
Moving On - Printable Version

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+--- Thread: Moving On (/showthread.php?tid=19520)

Pages: 1 2


Moving On - bunniey - 05-01-2024

So back when GCubed was less busy (has anyone seen him?) and I was still a bright-eyed event coordinator, I had a few ideas of a direction the community could go that wouldn't see it snuffed out when gmod is. I've been thinking about that for a long time and would really like to prevent it if possible. This has culminated in two bigger ideas, and a few smaller sprinkles. 

The main one we were working out was setting up a Dink's Twitch channel. This would be used to stream tournaments and any other live-events, and could be used to host streams from people in the player base as well (or for people who don't have their own channels they could stream on it with some stream key fun, same with events, anyone could use it theoretically)  We also had this idea for some discord-twitch integrations that would let the twitch chat and discord chats interact in real-time, fun stuff like that. 

The other thing I've been ruminating on is the potential for broadening the horizons of the community past gmod. This is a bit more difficult when the current culture of games is largely anti-player owned servers, but I still have a few ideas. A starter one I was thinking on is SCP: Secret Labratory. I think it'd be easier to set up and could draw people in pretty effortlessly, but longterm I'd like to foray into various community-based games. I'd likely just bige the bullet on expenses for any of these since they're untested and not as monetizable, I'd never expect dink to fool the bill (unless..?)  I would love more ideas on games in this vein. 

Lastly are the obvious ones. Little community events, game nights, movie nights, karaoke, some other little twists I've had on these ideas. Some contests and whatnot. Just things to start engaging everyone more again. I'd love to probe some people on ideas for these as well, other perspectives will probably help me refine these ideas and think up more.


RE: Moving On - RussEfarmer - 05-01-2024

Minecraft UHC is usually a good time


RE: Moving On - HONG - 05-01-2024

(05-01-2024, 11:02 AM)RussEfarmer Wrote: Minecraft UHC is usually a good time
PIXELMOOON


RE: Moving On - bunniey - 05-01-2024

I would love a Minecraft server if there's a good way to make it a slower burn. Minecraft always has people speedrunning it now and it just kinda ruins the vibe imo


RE: Moving On - misstie6731 - 05-01-2024

(05-01-2024, 01:49 PM)bunniey Wrote: I would love a Minecraft server if there's a good way to make it a slower burn. Minecraft always has people speedrunning it now and it just kinda ruins the vibe imo
Do a modded one, like RLcraft or something that is harder


RE: Moving On - TDawg4 - 05-01-2024

(05-01-2024, 01:49 PM)bunniey Wrote: I would love a Minecraft server if there's a good way to make it a slower burn. Minecraft always has people speedrunning it now and it just kinda ruins the vibe imo
Outside of something really structured this will almost always happened. If you incorporate mods you can get like 2 months maybe just because of the progression. I actually have been looking at the new VaultHunters modpack not really the same as a normal modded server, but looks pretty interesting and has clear progression.


Although I have been holding on for @chibill hosted UHC whenever he gets the time to do it. <3 Chibill


RE: Moving On - Deer-ly - 05-01-2024

bring back kareoke


RE: Moving On - Icey - 05-01-2024

WE ARE WAITING FOR THE UHC @chibill


RE: Moving On - clay - 05-02-2024

[Image: stop-doing-modpacks-v0-j6krjbzkpewa1.jpg...06af5dd4b2]


RE: Moving On - thaye - 05-02-2024

(05-02-2024, 12:17 AM)clay Wrote: [Image: stop-doing-modpacks-v0-j6krjbzkpewa1.jpg...06af5dd4b2]
Sorry i dont play modpacks where getting an iron bar takes less than 5 hours