[TTT] Maps to Remove - Printable Version +- Dinkleberg's GMod (https://www.dinklebergsgmod.com/site) +-- Forum: Trouble in Terrorist Town (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=3) +--- Forum: TTT Suggestions & Help (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=6) +--- Thread: [TTT] Maps to Remove (/showthread.php?tid=9715) Pages:
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[TTT] Maps to Remove - Nicol Bolas - 11-24-2019 I've heard several people suggest the removal of some of the maps currently on the server. So I thought I'd make a thread to specifically address this in one place. This is in no way official and has no guarantee to remove any maps whatsoever. Here's a list of the current maps. Correct me if I'm missing any.
Current Map List:
along with two maps that aren't in rotation xmas_lodge and xmas_nipperhouse
In my opinion, some of the maps that could be removed in place of newer maps could be terrortrain2019, innocentmotel_b6, and bank_b3 as they are lesser duplicates of other maps. Some other maps see barely any play like fragmentation, production, office, and parkhouse. But put your thoughts below.
RE: [TTT] Maps to Remove - Gabe - 11-24-2019 Innomotel b6 terrortrain 19 whatever is the bad bank too and avalanched RE: [TTT] Maps to Remove - Kale - 11-24-2019 old bank, borealis, terror train2019, minecraft b5, avalanched, and vessel Edit:Almost forgot avalon and old innomotel RE: [TTT] Maps to Remove - DuckBentley - 11-24-2019 vessel: roy the ship but lame and spamy horn shocked: dumb and shit rookgaard: meh mc mythic: i havent seen this in 4ever facility: i have never seen this map fragmentation: dont know what this one is existential: way too long when camping at the end of that one branch borialis: get lost on a boat is reserved for the navy RE: [TTT] Maps to Remove - snak - 11-24-2019 I know for fact one of the innocent motel maps cause huge fps drop and kills the server off if not rtv'd. I'd say start with removing the blatently bad ones (bugged maps that kill fps) Also looking at that list you can see multi versions of the SAME map, what is this maddness, if you were to remove the older/non played versions, that would clear up SO much room for new maps and less loading times... RE: [TTT] Maps to Remove - dero - 11-25-2019 Dont remove old inno motel thats my favorite map RE: [TTT] Maps to Remove - Dezツ - 11-25-2019 cloverfield, countrytrain, and datmap_dinks RE: [TTT] Maps to Remove - Christian - 11-25-2019 (11-25-2019, 01:08 AM)Dezツ Wrote: cloverfield, countrytrain, and datmap_dinks I disagree with cloverfield, as it's been a staple map that has been in the rotation for years. While this shouldn't make it immune to being removed, there isn't really anything wrong with the map. Unless we're going to just remove dark maps, I think there are far better options. I don't really care about datmap and countrytrain. I could be fine with Countrytrain, since the viewdistance and rendering on that map are pretty dated in a bad way. But I don't think datmap needs to be removed. Only real con is the layout could be tricky to navigate, unless you know the map very well. I think Vessel should stay as well. It's also one of those staple maps we've had for awhile, and the only real issue about that map is the Horn. Maybe the lower portion of the boat can be tricky, but I think it goes back to datmap. It's really not that hard to navigate through. Don't see a real issue having RoyTheShip and Vessel in the same rotation. My Top 3 Maps to Remove are as followed.
RE: [TTT] Maps to Remove - Avocado Toast - 11-25-2019 Bring back pc world :( RE: [TTT] Maps to Remove - Meeemo - 11-25-2019 remove borealis and for gods sake stop making the first fucking map after crash 67th way |