02-09-2018, 01:38 PM
Now thanks to the interesting responses from the thread I made about the Bull$hite, I decided to use the comparison method to weapons I believe are too strong and are in dire need of a nerf. As of now I will avoid the Shitgun as a target, but I may target it later along the lines.
As the thread title says, today I am tackeling the Vector. In-Game this weapon feels quite overpowered indeed, hell I've become snarky towards people who actively use this weapon, anyway going off topic. I have decided to compare the Vector to the Shotgun, the H.U.G.E. and the Famas. Why these three weapons? The shotgun for raw damage output, H.U.G.E. for rate of fire and Famas for the standard assault rifle available to everyone. I must say I am genuinly suprised by the stats...
So lets begin with the standard, damage output. Note that for the shotgun I use one pellet instead of the whole shot (Wich has 8 pellets).
Limbs:
Vector: 12
Shotgun: 11
H.U.G.E.: 4
Famas: 9
Body:
Vector: 22
Shotgun: 22
H.U.G.E.: 7
Famas: 17
Head:
Vector: 28
Shotgun: 44 (Scuse me?)
H.U.G.E.: 15
Famas: 46
Now I hear you say, damage does not matter much cuz they're all automatic weapons. (Semi-auto for the shotgun) This arguement would be correct if I didnt record myself shooting a clip empty and pinpointing exactly how long it takes to empty a magazine, do some calculations and voila.
Vector: 663.5 Rounds per minute (11.1 shots per second)
Shotgun: 78.6 Rounds per minute (1.3 shots per second)
H.U.G.E.: 970.8 Rounds per minute (16.8 shots per second)
Famas: 575 Rounds per minute (9.6 shots per second)
Knowing this, doing some more math we learn the raw damage output of each of these weapons if all shots hit the target in damage per second (DPS). Note the damage of the Shotgun was amplified by 8 because it fires 8 pellets.
Limbs:
Vector: 132.7 DPS
Shotgun: 115.3 DPS
H.U.G.E.: 64.7 DPS
Famas: 86.3 DPS
Body:
Vector: 243.3 DPS
Shotgun: 230.6 DPS
H.U.G.E.: 113.3 DPS
Famas: 162.9 DPS
Head:
Vector: 309.6 DPS
Shotgun: 461.1 DPS
H.U.G.E.: 242.7 DPS
Famas: 440.8 DPS
Here we see that in terms of limb and body damage the Vector leads the charge in terms of damage output however in headshot damage it loses to the Famas and the Shotgun. Now I got into all the calculating so I thought of myself, why not calculate how long it takes for each of these weapons to blast someone if all of the shots hit. Note that I dont take rate of fire into account here. Also I am leaving the shotgun out due to the pellets and its low rate of fire.
Limbs:
Vector: 0.75s
H.U.G.E.: 1.55s
Famas: 1.16s
Body:
Vector: 0.41s
H.U.G.E.: 0.88s
Famas: 0.61s
Head:
Vector: 0.32s
H.U.G.E.: 0.41s
Famas: 0.23s
Now overall, while limb and body damage is on the high side, it amazes me how on paper it seems decently balanced. The only thing I can really say is potentially nerf the limb damage to 9, body damage to 19 and leave the headshot damage be. While it seems like a tiny nerf, for a weapon with this rate of fire, small damage changes can affect it alot.
In terms of accuracy etc. I have screenshots of the recoil and accuracy. All of the shots were taken from the same distance. Note that for the H.U.G.E. screenshot in recoil I fired 50 shots and not all 150. Note: For the Famas recoil screenshot, its the line of bullet holes from the middle.
![[Image: tKMHuhI.jpg]](https://i.imgur.com/tKMHuhI.jpg)
![[Image: 8j6Vyjc.jpg]](https://i.imgur.com/8j6Vyjc.jpg)
![[Image: S3kzzKt.jpg]](https://i.imgur.com/S3kzzKt.jpg)
![[Image: nEghh1t.jpg]](https://i.imgur.com/nEghh1t.jpg)
![[Image: g7NLo04.jpg]](https://i.imgur.com/g7NLo04.jpg)
![[Image: COgzKrY.jpg]](https://i.imgur.com/COgzKrY.jpg)
![[Image: Bhg7xpC.jpg]](https://i.imgur.com/Bhg7xpC.jpg)
As the thread title says, today I am tackeling the Vector. In-Game this weapon feels quite overpowered indeed, hell I've become snarky towards people who actively use this weapon, anyway going off topic. I have decided to compare the Vector to the Shotgun, the H.U.G.E. and the Famas. Why these three weapons? The shotgun for raw damage output, H.U.G.E. for rate of fire and Famas for the standard assault rifle available to everyone. I must say I am genuinly suprised by the stats...
So lets begin with the standard, damage output. Note that for the shotgun I use one pellet instead of the whole shot (Wich has 8 pellets).
Limbs:
Vector: 12
Shotgun: 11
H.U.G.E.: 4
Famas: 9
Body:
Vector: 22
Shotgun: 22
H.U.G.E.: 7
Famas: 17
Head:
Vector: 28
Shotgun: 44 (Scuse me?)
H.U.G.E.: 15
Famas: 46
Now I hear you say, damage does not matter much cuz they're all automatic weapons. (Semi-auto for the shotgun) This arguement would be correct if I didnt record myself shooting a clip empty and pinpointing exactly how long it takes to empty a magazine, do some calculations and voila.
Vector: 663.5 Rounds per minute (11.1 shots per second)
Shotgun: 78.6 Rounds per minute (1.3 shots per second)
H.U.G.E.: 970.8 Rounds per minute (16.8 shots per second)
Famas: 575 Rounds per minute (9.6 shots per second)
Knowing this, doing some more math we learn the raw damage output of each of these weapons if all shots hit the target in damage per second (DPS). Note the damage of the Shotgun was amplified by 8 because it fires 8 pellets.
Limbs:
Vector: 132.7 DPS
Shotgun: 115.3 DPS
H.U.G.E.: 64.7 DPS
Famas: 86.3 DPS
Body:
Vector: 243.3 DPS
Shotgun: 230.6 DPS
H.U.G.E.: 113.3 DPS
Famas: 162.9 DPS
Head:
Vector: 309.6 DPS
Shotgun: 461.1 DPS
H.U.G.E.: 242.7 DPS
Famas: 440.8 DPS
Here we see that in terms of limb and body damage the Vector leads the charge in terms of damage output however in headshot damage it loses to the Famas and the Shotgun. Now I got into all the calculating so I thought of myself, why not calculate how long it takes for each of these weapons to blast someone if all of the shots hit. Note that I dont take rate of fire into account here. Also I am leaving the shotgun out due to the pellets and its low rate of fire.
Limbs:
Vector: 0.75s
H.U.G.E.: 1.55s
Famas: 1.16s
Body:
Vector: 0.41s
H.U.G.E.: 0.88s
Famas: 0.61s
Head:
Vector: 0.32s
H.U.G.E.: 0.41s
Famas: 0.23s
Now overall, while limb and body damage is on the high side, it amazes me how on paper it seems decently balanced. The only thing I can really say is potentially nerf the limb damage to 9, body damage to 19 and leave the headshot damage be. While it seems like a tiny nerf, for a weapon with this rate of fire, small damage changes can affect it alot.
In terms of accuracy etc. I have screenshots of the recoil and accuracy. All of the shots were taken from the same distance. Note that for the H.U.G.E. screenshot in recoil I fired 50 shots and not all 150. Note: For the Famas recoil screenshot, its the line of bullet holes from the middle.
![[Image: tKMHuhI.jpg]](https://i.imgur.com/tKMHuhI.jpg)
![[Image: 8j6Vyjc.jpg]](https://i.imgur.com/8j6Vyjc.jpg)
![[Image: S3kzzKt.jpg]](https://i.imgur.com/S3kzzKt.jpg)
![[Image: nEghh1t.jpg]](https://i.imgur.com/nEghh1t.jpg)
![[Image: g7NLo04.jpg]](https://i.imgur.com/g7NLo04.jpg)
![[Image: COgzKrY.jpg]](https://i.imgur.com/COgzKrY.jpg)
![[Image: Bhg7xpC.jpg]](https://i.imgur.com/Bhg7xpC.jpg)
![[Image: TFJc1VG.jpg]](https://i.imgur.com/TFJc1VG.jpg)
Resigned Staff since 03-26-2018.