06-21-2025, 09:39 PM
As a staff member, I never slayed for someone killing an AFK play around unID'd bodies. Being afk and not contributing to the gameplay does not afford to additional rights not given to a normal player. If you're afk, you take the risk of dying due to in-game situations, such as unidentified bodies falling around you. We have to track enough things in game, such as whoever is sus, who is kos, etc. I personally don't stick around at the beginning of each round to see who is AFK. I think that's a ridiculous thing to have to track.
There is a very easy solution to this, and that involves not being AFK and taking up a slot.
Here is a scenario that can illustrate this:
If I come running around the corner, I don't know the context of why someone is standing afk. Being in the traitor menu after having killed the room is a good explanation. If I see someone standing over and I need bodies and not actively iding them, I'm shooting them every time.
Another way of thinking about this is using the innocent until proven guilty method - if the player is not clearly rdming for an improper reason, such as killing the person solely because they are AFK, then a slay is not proper to be issued. I often did this, if I wasn't sure who was at fault in a shooting situation, I lean towards issuing no slay.
Based on other responses, it seems like the rules are not written properly in the situation and should be revised. I don't think this is an abuse of staff discretion because they're following the rules is written, but the policy itself is flawed.
There is a very easy solution to this, and that involves not being AFK and taking up a slot.
Here is a scenario that can illustrate this:
If I come running around the corner, I don't know the context of why someone is standing afk. Being in the traitor menu after having killed the room is a good explanation. If I see someone standing over and I need bodies and not actively iding them, I'm shooting them every time.
Another way of thinking about this is using the innocent until proven guilty method - if the player is not clearly rdming for an improper reason, such as killing the person solely because they are AFK, then a slay is not proper to be issued. I often did this, if I wasn't sure who was at fault in a shooting situation, I lean towards issuing no slay.
Based on other responses, it seems like the rules are not written properly in the situation and should be revised. I don't think this is an abuse of staff discretion because they're following the rules is written, but the policy itself is flawed.
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