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r_flushlod potential "stonks guy" glitch
#3
(06-24-2025, 10:08 PM)Dildo Shwaggins Wrote: While playing on ttt_minecraft_v5 tonight, I had the disappearing bodies glitch occur to me. So, I did my usual initial troubleshooting of using r_flushlod to attempt to fix this. Unfortunately, doing so crashed my entire game. I tried again a few rounds later after a subsequent reconnect and it did not crash this time, but in the console this message showed up:

stonks/stonksplayermodel.mdl/m_anm.mdl : missmatched parent bones on "ValveBiped.Bip01_L_UpperArm"

If this is something I can resolve with a workshop download or it was likely a fluke, all good, but if it is a glitch that needs dev intervention that is the info I can provide. Thanks!


Best suggestion about doing r_flushloid is going to a corner and looking up makes crashing almost impossible, the glitch or error you're getting about the stonks model has existed for well over a year if not more, it doesn't really do anything just a messed up rig which for as far as I have seen doesn't influence the game, the only real problem of it not being parented right is it would cause issues with animation and that's all.

if anyone wants to fix it, you just need to see if the parent bone is missing or just not set to the right parent bone example right one would be ValveBiped.Bip01_L_Shoulder the wrong would be Valvebiped.Bip01_Spine.


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RE: r_flushlod potential "stonks guy" glitch - by Brahma - 06-25-2025, 01:15 AM

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