05-21-2019, 02:20 PM
Okay so I'll throw in my two cents here.
I had originally had it set to thirty minutes. (Twice of the under thirty players amount seemed fair imo.)
Dink specifically requested, that if we are UNDER THIRTY players, the time be afk for an hour. (Do status in console, it shows their connected time, etc.)
If we are over thirty players, its different. Only 15 minutes. (3-4 rounds or so) So the concern about inactive players taking up slots for a more full server isn't an issue Sember.
Time farming is completely different than afk as well. It is treated differently too. It's easy to tell who is afk and who is time farming.
I personally still prefer the 30 minutes for under 30 players, but this is what dink wants.
I had originally had it set to thirty minutes. (Twice of the under thirty players amount seemed fair imo.)
Dink specifically requested, that if we are UNDER THIRTY players, the time be afk for an hour. (Do status in console, it shows their connected time, etc.)
If we are over thirty players, its different. Only 15 minutes. (3-4 rounds or so) So the concern about inactive players taking up slots for a more full server isn't an issue Sember.
Time farming is completely different than afk as well. It is treated differently too. It's easy to tell who is afk and who is time farming.
I personally still prefer the 30 minutes for under 30 players, but this is what dink wants.