12-11-2019, 04:43 PM
(This post was last modified: 12-11-2019, 09:32 PM by Nicol Bolas.)
So I got bored last night and started to browse the workshop for some potential T & D items that could work on the server. There was so much awful, overpowered garbage. I found a list of a few items that could potentially work, however they'd need testing. Give your thoughts and feedback below.
Inb4 people comment: "none of this is priority and we should focus on more important things" Yeah no, this is a shitty argument and is worthless feedback.
Inb4 people comment: "none of this is priority and we should focus on more important things" Yeah no, this is a shitty argument and is worthless feedback.
- Clairvoyancy: A detective item that when bought, allows the detective to see when someone dies if they're far away enough. They'll receive a vision of the body for 2 seconds, and then there is a 50% chance the body will be highlighted. Read the description for more details.
- Backstab Knife: Rather than an entirely new item, this is a change to an item. Make the knife only insta-kill when it's a backstab. Easy, simple, balanced.
- Adrenaline Shot: This one I'm a bit more wary of, but could be configured in case it's too op. Basically a shot that gives you a configurable amount of temporary HP (default 50) that decays every second.
- Barnacle: You ever watch the Yogscast ttt series? If so, you'll know what this is. It's the barnacle from half life 2, but as a T weapon. It's semi-invisible when placed to function as a trap.
- Blink: A T/D weapon that can be used to blink short distances.
- Golden Gun: Apparently people don't like this, you guys are weird. If traitors get one hit kill weapons(multiple, in fact), then I feel like the detective having 1 bullet that only kills traitors is fair.
- Boomerang: Might be a bit overpowered but I had to appeal to our local Aussies.
- Randomat: Again, if you've seen the Yogscast ttt series you know what this is. It's a D weapon that when used creates a random effect. This one is a bit of a stretch, and would probably need to be tweaked a bit as to not make it as powerful, but who knows?
- Handcuffs: Easy, simple, and fair. I don't know why detectives DON'T have this already. Only lasts 30 seconds, cannot be abused, only targets 1 person at a time, etc. Read the description.
That's all I found, but I wasn't looking super hard. Feel free to comment and feedback or potential additions.
