07-16-2019, 07:11 PM
Here's a Sneak Peak of what we've been working on. Currently we've been Tweaking the Damage & RPM of some of the AR's. This has made Limb Damage feel a bit more impactful, in which we hope will make gunfights better. RPM we're still trying to make sure we get right. We don't necessarily want it to be too high nor too low. I'm going to try and see if I can set up some Public Testing Dates, once we're at some comfortable numbers for each weapon. But if you have any questions or suggestions, feel free to leave some on this thread. We'll be taking community feedback into consideration while we look over some of these weapons that could use tweaking.
(Please Note that the Accuracy and Recoil do not reflect those weapons that we have on the server, these are just configured how I downloaded em. This video was just to give those an idea on what we're going to be trying to tweak with these weapons moving forward. However, we do intend tweaking Accuracy and Recoil during our next testing session.)
(Please Note that the Accuracy and Recoil do not reflect those weapons that we have on the server, these are just configured how I downloaded em. This video was just to give those an idea on what we're going to be trying to tweak with these weapons moving forward. However, we do intend tweaking Accuracy and Recoil during our next testing session.)