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Addition to map specific rules
#5
(08-12-2019, 02:41 PM)Raider Hanks Wrote: ^^^ It effectively server the same function as the turtles. It honestly is a turtle, just without the form of a turtle.

Which is why I wrote that second half

"Carrying traitor traps toward other people, such as mine turtles on Community pool/datmap and the ball on storehouse"



As a side note, the rules need to be updated anyways. Common sense isn't an acceptable answer.
If two people go into an elevator and I hear shooting and one of them comes out the top. It is common sense that they are the traitor but I am not allowed to kill them because I didn't see the person die, I can sus them but not kill them.

(I don't see them come out the top alone, someone else would so they would have to trust me saying there were two people that went in. etc.)

(08-12-2019, 02:56 PM)Laced Xanax Wrote: Do we need to spell out everything for people?

How can you enforce a rule that you make up in your head.

This is literally the equivalent of your girlfriend being mad at you and expecting you to say sorry when you don't even know shes mad at you.

(08-12-2019, 02:41 PM)Avi Wrote: We shouldnt have to write out every single thing in the motd bc it would be pages long.

"Or remove both from map specific rules to add a different rule under kosable actions and have it be

"Carrying traitor traps toward other people, such as mine turtles on Community pool/datmap and the ball on storehouse""

I'm not trying to be an asshole but it's going to come across like it, did you read this part?


Messages In This Thread
Addition to map specific rules - by BrickOnAStick - 08-12-2019, 02:34 PM
RE: Addition to map specific rules - by Avi - 08-12-2019, 02:41 PM
RE: Addition to map specific rules - by BrickOnAStick - 08-12-2019, 02:56 PM
RE: Addition to map specific rules - by 7-Zip - 08-12-2019, 07:07 PM

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