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new idea for the portable tester
#7
(08-31-2025, 12:03 PM)jonifun92 Wrote: Interesting. But I am afraid no one wants to buy the tester if they make it like that.
it still announces you killed the detective which provides a reason not to do this and a reason for the detective not to use testers when there's like 3 players left

(08-31-2025, 05:16 PM)Market Down Wrote: I think this would make sense if it was 50 damage- they’d have to tag it twice to kill the detective with this method but it would still be a counter play to the detective item
this provides the same gameplay except in the rare case when there's only one charge so i am +0.75 on this

(08-31-2025, 04:42 PM)tiefling lesbian Wrote: just shoot it when no one's looking
(08-31-2025, 04:29 PM)3mb3ry Wrote: youre not forced to use it until overtime (which i believe it still has to be a detective making you?) and then half the time some idiot spams it anyways. the real overused D item is grappling hook and should have a 10% chance to not hook properly, resulting in possible death or fall damage

[Image: 7wcp7n.jpg]

grapple hook users ruin the game almost as much as tester users

but at least the grapple requires some skill
[Image: fBz8ezO.png]   


Messages In This Thread
new idea for the portable tester - by 茶 Tea - 08-30-2025, 11:53 PM
RE: new idea for the portable tester - by 3mb3ry - 08-31-2025, 04:29 PM
RE: new idea for the portable tester - by 茶 Tea - 08-31-2025, 05:39 PM

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