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Should afks be kicked on an empty server?
#17
(01-16-2017, 05:16 PM)Koharu-Chan Wrote:
(01-16-2017, 03:21 PM)~$$~ BlackCatTheGreat â™£â™£ Wrote:
(01-15-2017, 10:43 PM)Koharu-Chan Wrote:
(01-15-2017, 07:10 PM)~$$~ BlackCatTheGreat â™£â™£ Wrote: There needs to be a fix on the AFK timer were the server auto spectates someone. If i remember correctly, when someone goes AFK, there is a timer of 180 seconds. If that player get killed, or interacted with in any way (Not sure about that but i know something that happens all the time does this) resets that timer, and then they are dead and the timer doesnt effect them. This is very annoying this happens and said AFK is T multiple times and we have to wait till overtime (Or a consensus is made that we kill said afk).

It does reset the timer if in anyway the player is moved. Test Mod and higher usually like fspec them if it's taking too long. For example, if it's an AFK traitor and is the last traitor too.

Unfortunately there are no mods on at 3 am most of the time so we still should fix the afk timer stuff.

3 am, which timezone? Because if I'm correct, there's usually aura, scoovie, computing, or me on.
West coast. And if it isnt 3 am its 4am 5am 6am. Really it should be fixed no matter the situation or time period.


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RE: Should afks be kicked on an empty server? - by ~$$~ BlackCatTheGreat ♣♣ - 01-16-2017, 05:49 PM

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