08-12-2017, 07:08 PM
@An Ol' Spicy Keychain I thought that only the head shot multiplier went down with range????? IF there is an overall damage falloff that is already there or could be implemented, deffinently a bit more to that, but like i said, maybe less pellets per shot, but a bit more damage per pellet???? and with the damage fall off that could be better.
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