06-02-2019, 01:37 PM
(This post was last modified: 06-02-2019, 01:46 PM by Thunder_Nova.)
I did complain about this map in particular last week. Not only for being small, but very much known.
I am ok with certain small maps, but when it comes to high number of players all with nukes at hand... erk...
There are only 3 things (separately or together) that would make me want to keep this map:
All and all for this thread I quote:
"It's about **** time."
I know that map like the back of my hand, no one can hide from me... and it's boring.
I am ok with certain small maps, but when it comes to high number of players all with nukes at hand... erk...
There are only 3 things (separately or together) that would make me want to keep this map:
- This map disables nukes
- The map choosing system can detect number of players before choosing, if it's above a certain number this map won't appear.
- Kills can be a factor for end of game (currently only after 9 rounds), before choosing another map. If a cap of example 80 kills added on both sides accumulated, at the end of the round the map choosing happens. Meaning No need to rock the vote. Plus it puts into factor number of players, same goes for other maps that are well known. This can give chance for newer maps to be choosen, other then known ones. (Kinda wish there was a way to attract players to newer maps)
All and all for this thread I quote:
"It's about **** time."
I know that map like the back of my hand, no one can hide from me... and it's boring.