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The 20+ Damage reportable rule.
#15
Considering it’s not a det item and it come from the shop, it should be carefully considered how to use. Obviously the further in the round you go the less this works, causing various rdm scenarios. It would be best for staff to not allow this to become an effective T tester and not allow this to be a kosable reason (dropping weapons, dmg is kosable), yet I also see where it works early in the round by “common sense”. About the only caveat would be until the first T is dead since that’s the only time a T weapon should be in the hands of an inno. Still, it’s a wrench and just one more thing to check in the round.

Matt_St3 / Strongrule / Spartan001295
Forum Admin - Resigned TTT Admin
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[00:04] matt_st3 (Strongrule) [traitor] has damaged Taliban Tom [detective] for 4.9999999349555e+14 HP with an unknown weapon


Messages In This Thread
RE: The 20+ Damage reportable rule. - by dong - 08-31-2021, 03:02 PM
RE: The 20+ Damage reportable rule. - by Mana - 08-31-2021, 03:02 PM
RE: The 20+ Damage reportable rule. - by HONG - 08-31-2021, 03:32 PM
RE: The 20+ Damage reportable rule. - by .cee - 09-01-2021, 12:34 AM
RE: The 20+ Damage reportable rule. - by Deer-ly - 09-01-2021, 04:52 AM
RE: The 20+ Damage reportable rule. - by matt_st3 (Strongrule) - 09-01-2021, 08:01 AM

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