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PR Round suggestions.
#2
1. You'd be surprised how often this PR round becomes useful/desired/necessary. Murder isn't PH levels of daycare but it has its days.
2. I agree to giving murderer more ammo
3. Also agree, I think that'd be a lot of fun
4. Also agree, especially on a full server, though I disagree on the no radar comment
5. Disagree, I think this should remain as it is, though I think if a gunman kills an inno they shouldn't be blinded if the inno didn't have a gun out
6. No

1. I agree, it'd be nice to ensure variety. Probably not worth the effort to code though
2. Agree with all of them
3. I think this is actually being considered for normal rounds
Most likely this will be dependent on Dink actually coding it which is doubtful given his schedule, but who knows?
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Messages In This Thread
PR Round suggestions. - by StrenuousSpider - 07-18-2022, 05:46 PM
RE: PR Round suggestions. - by Jammin - 07-18-2022, 06:03 PM
RE: PR Round suggestions. - by [test]✪Wocknaps - 07-18-2022, 09:03 PM
RE: PR Round suggestions. - by Salty - 07-18-2022, 09:13 PM
RE: PR Round suggestions. - by StrenuousSpider - 07-18-2022, 10:32 PM
RE: PR Round suggestions. - by real (4) - 07-18-2022, 11:21 PM
RE: PR Round suggestions. - by StrenuousSpider - 07-18-2022, 11:49 PM

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