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TTT Updates
#10
Honestly I believe that the shotgun should recieve somewhat of a hard nerf concerning its rather redicilous damage output... Yes its a weapon for CQC but we all know its effectiveness on short-medium range where if you miss a few shots *Wich should matter less with the hit detection update mind you* you'll get destroyed by a guy just aiming at the torso area while you've gotta aim with your *Name Assault Rifle/SMG/Pistol* to the head to have a chance at out-damaging it.

Yes, I am not the worlds leading expert concerning weapon balance, so what I'm saying may be a real over-nerf, just keep that in mind.

The damage output currently is (Per pellet, shotgun fires 8 of them):
Limbs: 11
Torso: 22
Head: 44

My suggestion in balancing its damage output would be:
Limbs: 7
Torso: 15
Head: 22

This would significantly reduce its IMO stupid damage output while still remaining a capable CQC weapon. Yes the one-shots will still be a thing but on a bit longer range you'll have a much higher chance of fighting back. Potentially slightly increase its spread to return the short-medium to medium range combat crown to the SMG's and Assault Rifles.
Resigned Staff since 03-26-2018.


Messages In This Thread
TTT Updates - by Dinkleberg >:( - 06-18-2018, 10:55 AM
RE: TTT Updates - by Hillrop - 06-18-2018, 11:21 AM
RE: TTT Updates - by Traitor - 06-18-2018, 11:40 AM
RE: TTT Updates - by Dinkleberg >:( - 06-18-2018, 12:20 PM
RE: TTT Updates - by Dakota - 06-18-2018, 12:23 PM
RE: TTT Updates - by Skaldsyn - 06-18-2018, 12:23 PM
RE: TTT Updates - by Deadpool - 06-18-2018, 01:00 PM
RE: TTT Updates - by Matt_St3 (Strongrule) - 06-18-2018, 01:12 PM
RE: TTT Updates - by ExiledShadows - 06-18-2018, 01:35 PM
RE: TTT Updates - by King Tiger Ace Fasda22 - 06-18-2018, 05:19 PM
RE: TTT Updates - by Christian - 06-18-2018, 10:34 PM
RE: TTT Updates - by Everyjuan - 06-19-2018, 11:18 AM
RE: TTT Updates - by King Tiger Ace Fasda22 - 06-19-2018, 11:44 AM
RE: TTT Updates - by ReThink - 06-19-2018, 01:02 PM

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