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Removing the god awful Test or KOS
#1
It's very easy to see most detectives go out of their way to target players that they deem better then them and throw their shity box of shit demanding people test or KOS. Doing this does one of three things. 1: fucking a t our of his round, especially if the detective targeted that person. 2: Killing of an inno that doesn't know the rule or cant hear/ read the detective demanding that the box gets fed. 3: Pretty much detectives will call SUS on any player they see avoiding the death box.

The box'es main purpose was to let innos proven themselves to the detective and other innos. Traitors are to be feared and scare the innos with death and deception, how is this achieved when a small box that glows green or red can lead to their demise.

I am not saying remove the tester, as innos still want to prove themselves, but rather remove TEST OR KOS is it ruins rounds, leads to innos dying or a map wide chase when someone takes it and runs around like a dumbass.

I am interested in peoples opinions on this subject.

Note: Map testers should still have the ability as they need to be called from inside the room.


Messages In This Thread
Removing the god awful Test or KOS - by GIMMICK - 07-23-2018, 08:13 PM
RE: Removing the god awful Test or KOS - by Foxka - 07-23-2018, 08:18 PM
RE: Removing the god awful Test or KOS - by Avi - 07-29-2018, 02:08 PM
RE: Removing the god awful Test or KOS - by Renzo - 08-13-2018, 08:29 AM

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