Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
TTT Weapon Balancing 10/16/2019
#15
It was a good attempt. It's never an easy fix when it requires constant value changes to find a middle spot on how weapons interact with other weapons. There is going to have to be acceptance that not all weapons will be great, but there's also still a lot the community can do to make it better. Also, thanks for showing the original values. I think some values were drastic while others weren't, and it's a good start to look at.

Despite the criticisms, it was a shot at an issue and that's the biggest thing. Good job fellas.


Messages In This Thread
TTT Weapon Balancing 10/16/2019 - by Christian - 10-16-2019, 05:41 PM
RE: TTT Weapon Balancing 10/16/2019 - by Meeemo - 10-17-2019, 10:03 AM
RE: TTT Weapon Balancing 10/16/2019 - by tjs65 - 10-18-2019, 09:13 PM
RE: TTT Weapon Balancing 10/16/2019 - by Ace1579 - 10-18-2019, 09:50 PM
RE: TTT Weapon Balancing 10/16/2019 - by Mike Phat Hawk - 10-19-2019, 01:39 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)

About Us
    This is Dinkleberg's GMod, a gaming community based in Garry's Mod. We have a Trouble in Terrorist Town, Prop Hunt, Murder, and Deathrun Server. Come check them out sometime.