01-23-2017, 12:38 AM
There's a sliding door in the shop with a hidden vent leading behind the counter that creates a very loud noise when activated and props can be walked through like they don't exist. Glitchy map?
Amsterville 2015
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01-23-2017, 12:38 AM
There's a sliding door in the shop with a hidden vent leading behind the counter that creates a very loud noise when activated and props can be walked through like they don't exist. Glitchy map?
01-23-2017, 12:43 AM
Your face is glitchy.
01-23-2017, 12:56 AM
I know what you're talking about. An old server I played on years ago ran into this problem, I'm unsure of how it was fixed. Can anyone else back up if this is server-side or if it's just clientside.
01-23-2017, 01:01 AM
(This post was last modified: 01-23-2017, 01:12 AM by Dildo Shwaggins.)
(01-23-2017, 12:56 AM)Christian Wrote: I know what you're talking about. An old server I played on years ago ran into this problem, I'm unsure of how it was fixed. Can anyone else back up if this is server-side or if it's just clientside.Some people I'm playing with now are encountering it. Possibly @"Warpizzle" Update: Seems to be affecting other maps too. Doors and props can be seen but don't have collision detection/don't function as doors or props
01-23-2017, 01:15 AM
(This post was last modified: 01-23-2017, 01:16 AM by Christian.
Edit Reason: faq u.
)
Yeah, it's the server apparently having a problem detecting collisions. This may have caused the apparent "loud audio" you or others may have been receiving. Dink has been informed, so everything should work after a server restart.
01-23-2017, 01:18 AM
(01-23-2017, 01:15 AM)Christian Wrote: Yeah, it's the server apparently having a problem detecting collisions. This may have caused the apparent "loud audio" you or others may have been receiving. Dink has been informed, so everything should work after a server restart. Obi seems to be taking care of it, so here's hoping it works!
01-23-2017, 07:13 AM
Let's just remove it cuz it's shit :Lenny:
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