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[TTT] Detective & Traitor Item Discussions
#14
(02-23-2020, 12:17 AM)Battons Wrote:
(02-22-2020, 10:43 PM)Nicol Bolas Wrote: [*]Demonic Possession 
I can see this causing mass RDM depending on how it actually works. Would need to go through the test server first. +1
[*]

A small note on this. The demonic possession has the ability to spend "charge" to move a player, shoot their gun, then finally possess. If this was ever added, I dont think there would be any possible way to include the "attack" option fairly. You can't remove it, but you can make it cost more "charge" than the max charge possible, functionally disabling it.


Also with the turtle mine, the hitboxes for the turtles are head crab hitboxes. So they are significantly larger and way easier to hit than manhacks.
[Image: b_560x95.png]


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RE: [TTT] Detective & Traitor Item Discussions - by Knee Coal Bowlass - 02-23-2020, 01:00 AM

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