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DR Map removal mega thread.
#1
Basically the entire point of this thread is to note down which maps are unfit for DR. The reasons can vary from bad spawns to exploits. I will give a minor template below.

Map name: -insert map name here-

Reason(s) for removal: -insert reason here-



Map Name: Deathrun_deluxe_beta. 

Reason(s) for removal: The map spawns are bad. death and the runners spawn in the same area of the map thus turning the game into dm.
#2
Map name: deathrun_olympian
reason: easily exploitable from both deaths and runners even without jump pack. buggy textures

deathrun_corinthian
reason: deaths+runners spawn in the same area

deathrun_pool
reason: runners can get into the death area
"lets fuck lycan" -Starky
#3
map name: ale-tech_css

Reason: well its a good map however a few spawn points need to be fixed. if they can't be then remove the map. U spawn at so far 2 points you cannot move.
#4
deathrun_minecraft_pyramid

oVeRpLaYeD

deathrun_spyVspy_contest

one of the 7 people that can get past the tunnel, spinning fan blade is awful

deathrun_text_cp_v4_fix

broken afk killer, just a long map

deathrun_holyshit_final

overplayed

deathrun_helix_b8

O V E R P L A Y E D

deathrun_hauntedresidence_b3

So many glitches and exploits with the traps, deaths can get runners guns

deathrun_dust_rats

this map is shit. (first two traps are broken, you can jump over the spikes, 50/50 teleporter, short)

deathrun_desupe_v2

This map was suggested to me for removal im not sure what they did not like but i do find it claustrophobic and certain parts

deathrun_dark_energy_fix

this is just a long map

deathrun_minecraft_cave_v2


Claustrophobic, glitchy traps, short 


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