05-09-2017, 04:19 PM
(05-09-2017, 04:14 PM)Amethyst Rockstar Wrote:(05-09-2017, 04:11 PM)ReThink Wrote:(05-09-2017, 03:06 PM)Player ID Error Wrote: This is unfortunately what is considered (loosely, or firmly) meta gaming.
Gathering information from deduction, assumption, or any otherwise means that is not firm and unchallenged (such as witnessing the kill or dna, for two main examples).
It is something that is not allowed on this particular server. As well most others for that matter from what I can tell.
Also; curious about this mine-craft trick. How ever i'm not sure we should disclose that information openly for people to understand and abuse. Probably discuss it with a higher staff in private such as @Mr_Rippe, @DaKody , or @"Mr Turner". Probably specifically Rippe since he is part of the Dev team.
That's not even close to what metagaming is, kiddo. He was using in-game (and intended) features to make his decision (death timer on body, killwep, logic), which was merely against server rules (which warranted a slay), but was NOT metagaming.
It's good to see someone gets it, at least. I've been off TTT for about 3 years and it's really disheartening to see that you apparently can't even play the game the way it was intended anymore.
Logic on this server is allowed per se, but in reality if you get reported for a kill and you give a long-winded explanation where you kept track of every shred of evidence, you're just going to get slain because people don't care enough to read through it and double check your logic, it's easier to say "They didn't do anything explicitly traitorous, so you RDM'd". Which is a bit sad IMO, because I like using deduction and logic as well.
I must say though your logic had a hole, which was that he just could have been nearby with a matching wep, and the real killer just went by unnoticed, which is possible, and apparently probable, based on what happened. That's why the no KOS on matching wep rule exists.
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