Posts: 464
Threads: 89
Joined: Mar 2017
Reputation:
94
As much as I love the objectives on 2016. I believe the other version keeps rounds shorter and forces people to think a little more creatively. It removes a few camping spots, makes the remaining a little more viable. That and no one likes waiting in spectate for 20min while some one looks for the axe that's already thrown off the map.
TTT - Test Mod
PH - Just a guy who nukes rooms
Posts: 23
Threads: 1
Joined: Jan 2017
Reputation:
4
The original version is too open, making the rounds a bit too linear compared to the 2016 version. Having a potato for a pc isn't a reason to have this great masterpiece remove.
Posts: 821
Threads: 70
Joined: Jan 2017
Reputation:
912
Bumping so people can vote to remove it
Posts: 844
Threads: 53
Joined: Jan 2017
Reputation:
665
The 2016 version is played over the normal version when they are both in the voting sooooo keep 2016
It is not okay to literally tell people their opinions are wrong because they disagree.
Posts: 159
Threads: 11
Joined: Feb 2017
Reputation:
48
My vote goes to keeping the 2016 version. The original is good but it feels so small. The 2016 is has more buildings so that T's have more options on how they want to kill the innos, my personal favorite being able to use the teleporters and snipe from the rooms. The map objectives and secrets are just a bonus.
Posts: 821
Threads: 70
Joined: Jan 2017
Reputation:
912
Tbh its too big, just spam manhacks and camp apartments for regular cause 2016 is to fps needy